Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming.
Wednesday, October 10th, 2018
Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming.
Wednesday, October 10th, 2018
New Education Collective bundles also provide ongoing discounts on Nuke, Mari, Modo and Katana.
Tuesday, October 9th, 2018
Newly updated lighting design app lets users create their own custom IES lights, including those with complex or asymmetric profiles.
Tuesday, October 9th, 2018
Novel method promises fewer artefacts and better skin contact than dual quaternion skinning.
Monday, October 8th, 2018
Pose characters by drawing in the viewport with Moka Studio's innovative animation tool, then see the result in Maya.
Friday, October 5th, 2018
Planar tracking software now includes the 360-degree tracking tools from Mocha VR, supports GPU-accelerated object removal.
Thursday, October 4th, 2018
Versatile UE4 auto-rigging plugin creates a range of characters and creatures, with facial animation.
Tuesday, October 2nd, 2018
Big update turns iClone companion tool into a standalone character generator for games and VR work.
Friday, September 28th, 2018
Real-time animation tool gets support for Bezier curve editing for motion paths, new Material Plus format for saving multi-materials.
Friday, September 28th, 2018
3ds Max and Cinema 4D crowd animation plugin's new 'alive' technology synchronises cameras and geometry with the host app.
Tuesday, September 25th, 2018
Interesting new tool lets users link cloners, particles, fluids and volumetrics and see the results rendered on the fly.
Thursday, September 20th, 2018
Release adds new Fluid Loader object for tweaking and rendering cached sims, further updates to Alembic and OSL.
Thursday, September 20th, 2018
Interesting new tool generates detailed, non-overlapping patterns of instances for close-up shots.
Tuesday, September 18th, 2018