See the upcoming ZBrush features announced at Pixologic's 2018 user event, plus three free plugins to download today.
Saturday, September 29th, 2018
See the upcoming ZBrush features announced at Pixologic's 2018 user event, plus three free plugins to download today.
Saturday, September 29th, 2018
Real-time animation tool gets support for Bezier curve editing for motion paths, new Material Plus format for saving multi-materials.
Friday, September 28th, 2018
New Solidify tool and workarounds for features deprecated in R20 added to online library of add-ons.
Wednesday, September 26th, 2018
3ds Max and Cinema 4D crowd animation plugin's new 'alive' technology synchronises cameras and geometry with the host app.
Tuesday, September 25th, 2018
Lighting TD's free 'Arnold to Nuke display plugin' lets users render directly into Nuke's UI from Maya, Cinema 4D - and now Houdini.
Monday, September 24th, 2018
Open-source app syncs geometry, lights and cameras between Unity and 3ds Max, Blender, Maya and MotionBuilder.
Wednesday, September 19th, 2018
Free plugin generates realistic 3D planets, complete with physically based shading and atmospheres.
Wednesday, September 19th, 2018
Interesting new tool generates detailed, non-overlapping patterns of instances for close-up shots.
Tuesday, September 18th, 2018
Neat physically based Photoshop colour mixing plugin gets new Smart Color Groups system; support for keyboard shortcuts.
Monday, September 3rd, 2018
New plugin integrates UE4 with the production-tracking system. Includes a Maya FBX exporter for asset review.
Friday, August 31st, 2018
New photogrammetry plugin lets artists use RealityCapture's popular toolset directly inside Houdini.
Wednesday, August 29th, 2018
Free plugin streams mocap data from MotionBuilder to preview it inside Unreal Engine in real time.
Thursday, August 16th, 2018
New integration promises UE4 users GPU-based light field baking and support for ORBX scenes.
Wednesday, August 15th, 2018