PBR

Quixel launches Megascans

Massive online library of scans of real-world materials and objects used on The Jungle Book finally goes live. Two free helper tools, too.

Wednesday, August 24th, 2016

Pixar ships RenderMan 21

Major update to the heavyweight production renderer adds Pixar's own in-house shaders and lights, removes Reyes rendering and RSL.

Wednesday, July 20th, 2016

Pilgway releases 3D-Coat 4.7

Big update to voxel sculpting and painting package adds 'completely remade' PBR shading system, plus neat new low-poly retopology tools.

Saturday, July 9th, 2016

Epic Games releases Unreal Engine 4.11

Big update to game engine includes new Sequencer cinematics editor. Source code for the upcoming VR Editor also available.

Wednesday, April 6th, 2016

NewTek previews LightWave 2016

Updated: See the new scene editor and a side-by-side performance comparison with LightWave 2015.

Tuesday, March 29th, 2016