Neat open-source tool authors PBR texture maps using a Substance Designer-like node graph workflow. 0.8 update now out.
Sunday, January 26th, 2020
Neat open-source tool authors PBR texture maps using a Substance Designer-like node graph workflow. 0.8 update now out.
Sunday, January 26th, 2020
Download two new procedural materials of the controls and panelling of an old steam train for free.
Wednesday, January 22nd, 2020
Neat ultra-lightweight tool creates low-poly games assets, complete with automated character rigs.
Wednesday, January 15th, 2020
Version 0.7 of the Substance Painter-like texture painting tool adds live links to UE4 and Unity.
Monday, January 13th, 2020
Use the entire Megascans library for free in Unreal Engine via the newly rewritten, C++ based UE4 plugin for Quixel's asset manager.
Tuesday, December 24th, 2019
Vue gets automated real-world terrain data import; PlantFactory gets 3ds Max and Maya plugins.
Friday, December 13th, 2019
The leading open-source 3D package gets another big update. Check out the key features here.
Thursday, November 21st, 2019
AI-driven plugin for Character Creator generates 3D models of human heads from single source photos, with PBR texture maps.
Tuesday, November 19th, 2019
C#-based open-source 2D and 3D game engine gets its first major update since being made available under an MIT licence last year.
Thursday, November 14th, 2019
All 10,000-plus Megascans assets to be made free to Unreal Engine users; Quixel Mixer and Bridge to be released free for everyone.
Tuesday, November 12th, 2019
'Really real-time' renderer for Cinema 4D now out of early access - and now supports volumetrics.
Friday, November 8th, 2019
Update extends the 3D texturing app's procedural materials system, adds V-Ray and 3Delight shaders, and streamlines the node graph.
Wednesday, November 6th, 2019
Edit 3D buildings created in the city-generation tool procedurally in Maya via new integration plugin Serlio: free for non-commercial use.
Wednesday, October 9th, 2019