'Really real-time' renderer for Cinema 4D gets support for subsurface scattering, translucency.
Thursday, June 4th, 2020
'Really real-time' renderer for Cinema 4D gets support for subsurface scattering, translucency.
Thursday, June 4th, 2020
Get scanned male and female figures in OBJ, FBX, ZTL and C4D format with 8K PBR texture maps. Commercial use.
Sunday, May 10th, 2020
Powerful enterprise-grade real-time 3D engine now available free for indie games and VFX projects.
Tuesday, April 14th, 2020
Get free props and environment models in FBX and Blender format with PBR textures. CC0 licence.
Thursday, April 2nd, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
The money will fund development of the promising open-source 3D texture painting tool through 2020.
Wednesday, February 26th, 2020
Update adds hardware-accelerated rendering on Nvidia RTX GPUs, and improves material editing workflow.
Wednesday, February 19th, 2020
Download sets of texture maps for bricks, concrete, wood and plaster at 4,096 x 4,096px resolution.
Sunday, February 9th, 2020
Get architectural textures at up to 4,096 x 4,096px resolution from online resource library Texture Fun. For commercial use.
Sunday, February 2nd, 2020
Leading open-source game engine gets revamped shader editor, glTF 2.0 and FBX import, and a new pseudo-3D system for 2D games.
Thursday, January 30th, 2020
Neat open-source tool authors PBR texture maps using a Substance Designer-like node graph workflow. 0.8 update now out.
Sunday, January 26th, 2020
Download two new procedural materials of the controls and panelling of an old steam train for free.
Wednesday, January 22nd, 2020
Neat ultra-lightweight tool creates low-poly games assets, complete with automated character rigs.
Wednesday, January 15th, 2020