February 22, 2023
Sizeable update to the GPU ray tracing renderer adds new real-time GI system, new SSS material. Read More »
July 24, 2022
Hotly tipped open-source material authoring and 3D texture painting app gets its milestone 1.0 release. Check out all of its new features. Read More »
July 18, 2022
Check out the new features in the real-time tool for exploring V-Ray scenes, like the new cloud system. Read More »
March 14, 2022
Terrain generator for games and real-time work gets new system for creating roads, deforming the land surface automatically to match. Read More »
December 10, 2021
Digital nature tools get new Omniverse connector, support for Redshift and RenderMan materials. Read More »
November 1, 2021
iPad sketching app now lets users import and paint directly onto 3D models in OBJ or USDZ format. Read More »
September 28, 2021
Voxel sculpting, retopology and 3D painting software gets option to bake RGB cavity maps and improved Smart Material workflow. Read More »
May 28, 2021
Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system. Read More »
May 11, 2021
GPU-based tool for sculpting animation caches gets initial support for Alembic, plus option to use procedural textures as alphas. Read More »
December 13, 2020
Download DigitalTris' 75 free 3D models of trees, ferns and grasses on the Unreal Engine marketplace. Read More »
December 3, 2020
Update to the 3D software adds new retopology tools and support for bloom effects in the viewport. Read More »
August 26, 2020
Latest Max update adds new Smart Extrude system and Spline Chamfer modifier, nine more OSL shaders. Read More »
August 9, 2020
Get environment artist Baiquni Abdillah's 50 3D models of South East Asian trees, ferns and flowers. Read More »
July 31, 2020
See Adobe's latest 3D research: from parametric modeling to a new real-time physically based renderer. Read More »
July 9, 2020
New tool for real-time ray traced previews of V-Ray scenes gets new animation editor, physical camera. Read More »
June 3, 2020
Check out the new features in the 3D modelling and animation tool, including new interactive extrusion and texture baking workflows. Read More »
March 11, 2020
AI-driven tools developer's material-processing tech to be integrated in Unity, but will remain available for other game engines. Read More »
March 10, 2020
Handy plugin converts Cinema 4D rigs, materials and lights into their Unity equivalents for real-time use. Read More »
March 22, 2019
Next update to add Intel's CPU-based, AI-driven render denoising technology and improved caustics. Read More »
December 6, 2018
Material authoring software gets PBR Render node, faster texture baking on Nvidia's new RTX GPUs. Read More »