Clarisse's much-anticipated hybrid CPU/GPU renderer available via early access builds of Clarisse 5.5.
Thursday, December 9th, 2021
Clarisse's much-anticipated hybrid CPU/GPU renderer available via early access builds of Clarisse 5.5.
Thursday, December 9th, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build.
Tuesday, November 30th, 2021
Latest beta of Blender 3.0 supports GPU rendering on AMD cards via the open source HIP framework.
Tuesday, November 16th, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking.
Friday, October 29th, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows.
Tuesday, October 19th, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering.
Thursday, October 14th, 2021
Updated, new demo: Check out the FAQs for Clarisse iFX's next-gen CPU/GPU render engine, and see how it performs on gaming GPUs.
Friday, September 17th, 2021
GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya gets new OCIO 2-based colour management system, including ACEScg support.
Tuesday, June 22nd, 2021
New RDNA 2 GPUs are AMD's first workstation cards built for modern hardware-accelerated ray tracing.
Wednesday, June 9th, 2021
Big update to the look dev and rendering tool adds USD exporter, Arnold-compatible material and intuitive new lighting workflows.
Wednesday, May 5th, 2021
Big update to Blender's production renderer will reduce render times 'up to 7x' on current Nvidia GPUs.
Friday, April 23rd, 2021
See how Nvidia's top-of-the-range Ampere card performs in real-world DCC and GPU rendering tests.
Saturday, February 27th, 2021
Discover the most important new tools in the open-source 3D app, from geometry nodes to APIC sims.
Thursday, February 25th, 2021