3ds Max multiphysics plugin gets new ME-L scripting language for manipulating OpenVDB data.
Monday, September 19th, 2022
3ds Max multiphysics plugin gets new ME-L scripting language for manipulating OpenVDB data.
Monday, September 19th, 2022
See our pick of the 5 key new features in the open-source 3D software, from new hair grooming tools to better planar tracking.
Wednesday, September 7th, 2022
'Next evolution' of OpenVDB brings the power of AI to volumetric data, reducing the memory footprint of fluid simulations by up to 100x.
Tuesday, August 9th, 2022
VFX industry body to oversee development of open standards for plugins and asset management.
Thursday, August 4th, 2022
Unusual GPU-based sculpting app gets new cloth sculpting system, plus tools for grooming hair and fur.
Friday, July 29th, 2022
Eidos-Montréal's UnrealVDB lets users view VDB files inside Unreal Engine and render them with its path tracer.
Wednesday, July 13th, 2022
OpenVDB-based meshing plugin gets new GPU-accelerated, network-capable FLIP/PIC solver.
Friday, July 8th, 2022
Update to the real-time gaseous fluid simulator adds support for Wacom tablets, EXR backplates.
Thursday, March 17th, 2022
Check out the new GPU-based real-time fire and smoke simulator, now available in free public beta.
Tuesday, March 15th, 2022
Including support for hair rendering in Redshift RT, plus ArtEngine, HitFilm and ftrack Studio updates.
Monday, January 3rd, 2022
See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023.
Thursday, October 28th, 2021
3ds Max renderer gets new texture projection system V-Ray Decal and light instancing with VRayInstancer.
Tuesday, October 26th, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows.
Tuesday, October 19th, 2021