Promising new plugin implements Blender's powerful GPU-based renderer and node-based materials inside Cinema 4D.
Thursday, November 17th, 2016
Promising new plugin implements Blender's powerful GPU-based renderer and node-based materials inside Cinema 4D.
Thursday, November 17th, 2016
OpenCL-based GPU render engine will be integrated into Cinema 4D over the next few release cycles.
Monday, October 31st, 2016
Suite of colour correction tools gets extended GPU support, new Renoiser plugin. Price up $100.
Thursday, October 27th, 2016
Updated: Maya version of AMD's free, physically accurate OpenCL based GPU renderer now available.
Tuesday, September 13th, 2016
Big update to Maya hair plugin to add full GPU support, powerful grooming and sculpting options.
Saturday, July 30th, 2016
Fast-evolving 3ds Max multiphysics plugin gets revamped FLIP fluid, cloth and FEM solvers, better V-Ray support, plus more streamlined UI.
Tuesday, July 12th, 2016
Updated: free OpenCL-based GPU-accelerated path tracing renderer now available in beta.
Tuesday, June 14th, 2016
Evotis will take compositing way beyond deep images, claims intriguing new tool's developer.
Monday, June 13th, 2016
Now shipping: Long-awaited update to GPU renderer to add volumetrics, support for deep pixel compositing.
Tuesday, May 24th, 2016
Open-source renderer gets new shadowcatcher system, plus variance clamping to reduce artefacts in renders.
Wednesday, May 18th, 2016
Long-awaited update adds support for pure GPU rendering. Supports multiple AMD, Nvidia or Intel GPUs.
Monday, April 11th, 2016
Updated: Tool for denoising images generated in renderers like Arnold and V-Ray now starts at $20/month.
Monday, March 28th, 2016
Story in VentureBeat retweeted by Otoy reports that the work will let OctaneRender run on AMD GPUs.
Friday, March 11th, 2016