Designed to showcase use of OpenCL 2.0 for raytracing, and due for an open-source release.
Monday, September 1st, 2014
Designed to showcase use of OpenCL 2.0 for raytracing, and due for an open-source release.
Monday, September 1st, 2014
OpenCL-based 'GPU prototype' of the VFX industry-standard renderer to demo on AMD's booth at Siggraph.
Wednesday, August 6th, 2014
Morphing and warping plugin gets GPU acceleration. It's OpenCL-based, so you can use most cards.
Wednesday, July 23rd, 2014
Big new update adds Focus Mask tool, new blur types, and better, OpenCL-based GPU acceleration.
Thursday, June 19th, 2014
Updated: New GPU-accelerated tool generates games texture maps from photographic source images.
Tuesday, December 10th, 2013
New streaming tech lets Premiere Pro and After Effects users work on files from anywhere in the world.
Monday, September 10th, 2012
Premiere Pro gets new UI, OpenCL support; After Effects gains 3D tracker and raytrace render engine.
Friday, April 13th, 2012
Claims GPU acceleration makes 'world's first Windows OpenCL NLE' two to four times faster.
Monday, October 17th, 2011
Unbiased renderer to support CUDA and OpenCL-powered real-time materials and camera editing.
Wednesday, May 18th, 2011
Packed update to compositing app adds volumetric tools developed on Roland Emmerich's Anonymous.
Thursday, April 14th, 2011