open source

Godot team ships Godot 3.1

Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets.

Thursday, March 14th, 2019

Meshroom 2019.1 is out now

Open-source photogrammetry tool adds support for source images captured using projected light, and now runs on non-Nvidia GPUs.

Wednesday, March 13th, 2019

LuxCoreRender 2.1 ships

Open-source physically based renderer gets new denoiser, plus option to pause and resume renders via the Blender plugin.

Monday, January 21st, 2019