New Blender edition of 3d-io's popular 3ds Max plugin optimises UV packing of complex models.
Monday, March 1st, 2021
New Blender edition of 3d-io's popular 3ds Max plugin optimises UV packing of complex models.
Monday, March 1st, 2021
Leading Russian mobile game studio backs future dev work on the open-source game engine.
Monday, February 15th, 2021
Google stops development of its virtual reality 3D painting and concept art app, but users can now compile it free from source code.
Tuesday, January 26th, 2021
Tech giant's donation ensures at least €360,000 in funding to overhaul Blender's animation tools.
Wednesday, December 23rd, 2020
Free physically accurate renderer now offers hardware-accelerated ray tracing on new AMD GPUs.
Thursday, November 26th, 2020
Open-source 3D app gets another major update. Read our five-minute run-down of all the key changes.
Thursday, November 26th, 2020
Open-source 3D character creator gets new tools for authoring skin materials and character variations, new Blender integration plugin.
Monday, November 23rd, 2020
Social media giant is the most suprising $120,000+/year backer of the open-source 3D software so far.
Friday, November 20th, 2020
Discover which 3D, image-editing and rendering apps will support the first Apple Silicon processors when they ship next week.
Friday, November 13th, 2020
Developer can now influence development of key graphics standards used in Blender like OpenCL, OpenXR.
Thursday, October 22nd, 2020
Open-source painting software gets scriptable fill layers, support for dynamic colour gradients, and improved MyPaint colour picker.
Monday, October 19th, 2020
Facebook post hints at long-awaited public release of V-Ray with support for Blender 2.80+.
Monday, October 5th, 2020
New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available.
Wednesday, September 30th, 2020