Open-source 3D app gets another major update. Read our five-minute run-down of all the key changes.
Thursday, November 26th, 2020
Open-source 3D app gets another major update. Read our five-minute run-down of all the key changes.
Thursday, November 26th, 2020
Open-source 3D character creator gets new tools for authoring skin materials and character variations, new Blender integration plugin.
Monday, November 23rd, 2020
Social media giant is the most suprising $120,000+/year backer of the open-source 3D software so far.
Friday, November 20th, 2020
Discover which 3D, image-editing and rendering apps will support the first Apple Silicon processors when they ship next week.
Friday, November 13th, 2020
Developer can now influence development of key graphics standards used in Blender like OpenCL, OpenXR.
Thursday, October 22nd, 2020
Open-source painting software gets scriptable fill layers, support for dynamic colour gradients, and improved MyPaint colour picker.
Monday, October 19th, 2020
Facebook post hints at long-awaited public release of V-Ray with support for Blender 2.80+.
Monday, October 5th, 2020
New spec aims to reboot the GPU compute API for a new generation of CG tools. SDK now available.
Wednesday, September 30th, 2020
Major update to Cinema 4D adds new character animation tools, better UV editing, and integrates the $399 Magic Bullet Looks suite.
Wednesday, September 9th, 2020
Latest update to the open-source 3D app brings major changes to sculpting, rendering and simulation.
Tuesday, September 1st, 2020
Now shipping: Tangent Animation's neat free plugin makes Blender a Hydra render delegate in Houdini.
Tuesday, August 25th, 2020
Open-source physically based GPU render engine gets support for Light Path Expressions, MaterialX.
Monday, August 24th, 2020
Donation to the open-source 3D app's dev fund will help fund 20 full-time core Blender developers.
Sunday, August 23rd, 2020