Compositing and editorial tools get USD import, licence roaming, new synchronous shot review system.
Wednesday, July 22nd, 2020
Compositing and editorial tools get USD import, licence roaming, new synchronous shot review system.
Wednesday, July 22nd, 2020
Updated: Create, shade and render particle effects via higx's versatile BlinkScript-based point renderer.
Monday, January 6th, 2020
Updated with a new batch of winter offers: save money on CG software and resources with these deals.
Friday, December 21st, 2018
Nuke gets new Live Groups options and eGPU support; new Smart Vector tools and faster particle simulation in NukeX.
Friday, December 14th, 2018
New Education Collective bundles also provide ongoing discounts on Nuke, Mari, Modo and Katana.
Tuesday, October 9th, 2018
Workflow-focused update revamps the Tab menu; adds GPU support and mask input for Smart Vectors.
Tuesday, July 17th, 2018
Compositing apps get new visual tools for troubleshooting scripts, more control over file localisation.
Friday, December 8th, 2017
Speed and open standards focused update adds support for VFX Reference Platform 2017, extends GPU acceleration.
Tuesday, April 25th, 2017
Now shipping: Update adds multi-GPU support, better roto paint, new Smart Vector toolset in NukeX.
Thursday, April 28th, 2016
Cloud-based production-tracking system gets native integration with The Foundry's editing and VFX suite.
Sunday, September 20th, 2015
Updated: Nuke Studio 9.0v7 is now shipping. New audio and video editing tools; native stereo playback.
Tuesday, August 25th, 2015
Edit V-Ray lights, materials and render properties directly inside Nuke, NukeX and Nuke Studio.
Tuesday, August 11th, 2015
See video of its virtual reality tech here - including a new raytracing renderer written inside Nuke.
Monday, April 20th, 2015