Create simple annotated tours of your 3D models with the online portfolio service's new toolset.
Wednesday, July 16th, 2014
Create simple annotated tours of your 3D models with the online portfolio service's new toolset.
Wednesday, July 16th, 2014
The product formerly known as mocha AE now also brings tracking and roto tools to Premiere Pro users.
Friday, July 11th, 2014
New version of planar tracking tool adds new stereoscopic roto and tracking toolset, Python support.
Friday, July 11th, 2014
Update to game engine adds subtle GI, AO and shadow translucency effects, improved collision geometry.
Thursday, July 10th, 2014
Games texturing toolkit gets PSD export functionality plus 50 new free physically based texture sets.
Thursday, July 10th, 2014
Cost of the new version of the mental ray rendering toolkit cut to $99 for a node-locked licence.
Tuesday, July 8th, 2014
Rig and animate anything from birds and bats to arachnids with Craig Monins' powerful modular toolset.
Thursday, July 3rd, 2014
Version 4.8 of GPU-based renderer adds new Cinema 4D plugin alongside Maya, 3ds Max versions.
Thursday, July 3rd, 2014
Well-liked subdivision modeler gets first update in over three years, plus new Linux and 64-bit Mac versions.
Wednesday, July 2nd, 2014
Updated: Now with an early build for OS X, too. Back it on Kickstarter to speed up Mac development.
Wednesday, July 2nd, 2014
Read our five-minute digest, from Blender 2.71 and GPU support in Fabric Engine to Autodesk buying Shotgun.
Tuesday, July 1st, 2014
Kinect-based facial scanning and markerless mocap tool gets quicker setup, improved tracking quality.
Friday, June 20th, 2014
Hybrid physically based renderer gets support for hair and fur. Now available in open beta.
Thursday, June 19th, 2014