Upcoming update to add ICE-based crowd simulation system and new high-quality viewport display.
Thursday, March 29th, 2012
Upcoming update to add ICE-based crowd simulation system and new high-quality viewport display.
Thursday, March 29th, 2012
Lots of new animation tools, better interoperability with MotionBuilder, and nHair sims - but no iray just yet.
Wednesday, March 28th, 2012
mCloth, Track View retiming and updates to iray and Nitrous, oh my. See videos of the new features here.
Wednesday, March 28th, 2012
See the Grab Viewport command outperforming a software render when creating a preview animation.
Thursday, March 8th, 2012
'Best interop with After Effects just got better' claims blog post for latest seven-minute preview video.
Thursday, February 23rd, 2012
We're not dead: we just need to talk about the new features more, admit creators of open-source renderer.
Wednesday, November 30th, 2011
Update to landscape generation software features new tools for routing roads and placing rocks.
Friday, November 25th, 2011
Upcoming free update to feature better Booleans, array tools and Sculptris-style workflow?
Monday, August 8th, 2011
Check out GPU accleration, the new car paint shader and Ptex workflow in the new version of the renderer, released today.
Friday, April 29th, 2011
Free update to add new 'LightCap' toolset to match ZBrush models into HDR backplates automatically.
Tuesday, April 26th, 2011
Eye-popping new video showcases the best of Unreal Engine 3, including a lot of DirectX 11 features.
Monday, April 11th, 2011
Update to feature Nitrous viewport, start of unified physics system, new LSCM UV unwrap tools.
Tuesday, March 1st, 2011
Check out these new feature videos for the promising low-cost standalone retopology package.
Wednesday, February 23rd, 2011