Browser-based system for editing and retargeting mocap data becomes an offline tool with a £99 price tag.
Friday, February 19th, 2016
Browser-based system for editing and retargeting mocap data becomes an offline tool with a £99 price tag.
Friday, February 19th, 2016
Danish startup promises lightweight inertial capture suit for just $700. A further $150 gets you gloves on top.
Wednesday, October 21st, 2015
New tool will let users of his Brekel Pro software record mocap and point cloud data using multiple Kinect sensors.
Friday, August 28th, 2015
Stream facial motion data from the markerless capture system into UE4 and see it retargeted in real time.
Saturday, August 15th, 2015
IKinema's new technology aims to enable devs to build simple text and voice controls into tools like Maya.
Wednesday, August 12th, 2015
Updated: Kinect-based mocap tools now support Oculus Rift. New free script for viewing the point cloud data in Unity, too.
Friday, July 17th, 2015
Download a range of walks and a two-character argument in FBX format, licensed for commercial use.
Tuesday, July 7th, 2015
Top mocap solving, retargeting and editing technology now available in MotionBuilder. Maya edition of the plugin also updated.
Thursday, July 2nd, 2015
Now shipping: Indie facial-capture software now lets Kinect 2 users record up to six actors in real time.
Monday, March 16th, 2015
Markerless facial mocap system now supports the Intel RealSense sensor. Use it to create a $510 wearable camera rig.
Friday, March 13th, 2015
Intriguing new markerless mocap system promises to capture any actor, anywhere - including animals.
Tuesday, February 24th, 2015
Updated: markerless mocap system now captures up to three actors from 4 Kinects or 16 PlayStation Eyes.
Tuesday, February 24th, 2015
Cool work-in-progress Maya plugin promises complete automatic character setup, including muscles and facial coding.
Tuesday, January 13th, 2015