Iterative look design tool gets streamlined for team collaboration. Free until January, then available on subscription only.
Friday, November 13th, 2015
Iterative look design tool gets streamlined for team collaboration. Free until January, then available on subscription only.
Friday, November 13th, 2015
Jason Lewis puts HP's top-of-the-range pro mobile system through a battery of real-world tests.
Tuesday, November 10th, 2015
Create complex CG tools without coding with Fabric's long-awaited new visual programming system.
Thursday, October 1st, 2015
Video: See the upcoming integration between Modo and the CG tools dev framework, due in beta this month.
Saturday, August 8th, 2015
Jason Lewis puts three of Nvidia's top-of-the-range Quadro cards through a battery of real-world tests.
Monday, July 6th, 2015
Add-on for creating stylised render effects gets new XToon shader, options for blending in indirect lighting and reflections.
Friday, June 5th, 2015
Videos: see the key features of this major update, including the new Advanced Viewport and FX tools.
Friday, May 22nd, 2015
Big update readies real-time image-based lighting design tool for serious VFX work, including Alembic and FBX support.
Thursday, May 14th, 2015
VFX tools development platform to be integrated with Modo. Houdini, Cinema 4D and Unreal Engine also in the works.
Tuesday, May 5th, 2015
Price of an individual licence up $300, but MeshFusion comes free. See the new modelling, UV and rendering tools here.
Wednesday, April 8th, 2015
Multi-application network rendering controller now fully compatible with OS X as well as Windows.
Thursday, March 26th, 2015
Supplied in OBJ format with textures, plus a render-ready Modo scene, including an SSS shader set-up.
Wednesday, February 18th, 2015
Get Arvin Villapando's new brick, rock and sidewalk materials, for use in Max, Maya, Modo, UDK or Unity.
Tuesday, February 3rd, 2015