This week's 10.2 release of CUDA Toolkit, used by many GPU render engines, is the last to run on Macs.
Friday, November 22nd, 2019
This week's 10.2 release of CUDA Toolkit, used by many GPU render engines, is the last to run on Macs.
Friday, November 22nd, 2019
Updated: website provides sets of 4,096 x 4,096px textures of real-world materials via a CC0 licence.
Sunday, November 10th, 2019
Compositing software gets more fluid playback of cached previews, faster Content-Aware fill, better EXR import, Cryptomatte support.
Monday, November 4th, 2019
Compositing app gets revamped UI and more GPU acceleration, but the free edition has been dropped.
Thursday, August 8th, 2019
Texture painting software gets support for RTX-accelerated texture baking on Nvidia GPUs.
Friday, July 26th, 2019
Open-source subdivision library used in many DCC tools now supports same feature set for Loop and Catmull-Clark subdivision.
Tuesday, July 2nd, 2019
Updated: mainly bugfixes this time, but there is also some very cool integration with new page layout tool Affinity Publisher.
Thursday, June 20th, 2019
Expansible new replacement for the old trash can design to ship this fall. Check out the key specs here.
Tuesday, June 4th, 2019
Latest beta of the next-gen material creation tool adds option to create collections of material variations.
Tuesday, April 23rd, 2019
Get 117 metal, plastic and ceramic materials as Maya scene files with 2,048px textures. Commercial use.
Sunday, February 24th, 2019
Get textures and photo cutouts from 3D artist Joost Vanhoutte's website under a free CC0 licence.
Sunday, December 16th, 2018
Now officially released: grading and editing app gets over 250 compositing tools from Fusion.
Monday, August 13th, 2018
Free game engine gets readymade components for generating roads and rivers, new pose blending options in the animation editor.
Monday, July 30th, 2018