Build assets for UE5 environments using Maya, ZBrush and Substance 3D Painter with The Gnomon Workshop's tutorial.
Monday, June 5th, 2023
Build assets for UE5 environments using Maya, ZBrush and Substance 3D Painter with The Gnomon Workshop's tutorial.
Monday, June 5th, 2023
Free iOS scanning app turns smartphone photos into 3D models. Check out its new features.
Saturday, June 3rd, 2023
New Gnomon Workshop tutorial reveals how to create 3D illustrations with a hand-drawn feel.
Wednesday, May 31st, 2023
Rokoko's mocap software now lets users retarget motion to custom 3D characters. Subscription prices up.
Friday, May 26th, 2023
Discover the novel real-time workflow that powers Gnomon's award-winning animated short.
Wednesday, May 24th, 2023
New Gnomon Workshop tutorial reveals how to create a production-ready game asset from concept art.
Sunday, May 21st, 2023
Check out the new features in the story development tool, including support for proxy servers and more reliable native version control.
Saturday, May 20th, 2023
Significant update to the production renderer adds beta support for AMD graphics cards, plus a new Distortion Utility shader.
Wednesday, May 17th, 2023
3D animation apps get new Hydra for Maya render delegate, plus updates to the LookdevX toolset.
Wednesday, May 17th, 2023
Maya multiphysics plugin gets better voxel smoothing, volume rendering, Component Tag support.
Monday, May 15th, 2023
Real-time lighting app gets neat new Scrim Light type mimicking real-world studio lighting set-ups.
Wednesday, May 3rd, 2023
Check out the changes to the open standard for materials and look dev data, widely used in VFX software.
Tuesday, April 25th, 2023
Disney animator Chatrasal Singh reveals his tips to improve the facial poses of your 3D characters.
Monday, April 24th, 2023