Upcoming iPad painting app to combine Photoshop's brush engine with AI-driven natural media functionality and vector capabilities.
Thursday, June 20th, 2019
Upcoming iPad painting app to combine Photoshop's brush engine with AI-driven natural media functionality and vector capabilities.
Thursday, June 20th, 2019
New blue sky research initiative to explore 'less clumsy' ways to create CG images via machine learning.
Wednesday, May 22nd, 2019
Intriguing new facial mocap system makes the tech behind Epic Games' amazing GDC demos available as a commercial product.
Wednesday, May 1st, 2019
Now shipping: compositing software gets AI-driven depth and normal map generators, support for Cryptomatte and OFX plugins.
Tuesday, April 16th, 2019
Standalone pipeline tool lets studios build new VFX, game dev and machine learning workflows around Houdini's new PDG tech.
Friday, March 15th, 2019
Major update to Houdini adds ground-breaking Procedural Dependency Graph, distributed fluid sims, updated Vellum solver.
Wednesday, March 13th, 2019
New render denoising system is CPU-based, AI-driven, hardware-agnostic. See it in action here.
Thursday, January 31st, 2019
Popular image-based modelling tool PhotoScan gets a free update speeding up 3D mesh generation - and changing the product name.
Tuesday, January 8th, 2019
Long-awaited major update to the GPU renderer adds the Brigade path tracing engine, AI denoising, light linking, new ubermaterial.
Thursday, November 22nd, 2018
Watch the best tech demos from the show - from advances in VR to new ways to melt your CG dragon.
Tuesday, November 20th, 2018
See our pick of the show's hottest research - from AI-driven animation to amazing simulation techniques.
Thursday, June 14th, 2018
V-Ray Next is a landmark update. Chaos Group reveals the thinking behind it, and the forces shaping rendering tools.
Thursday, May 31st, 2018
Now shipping: Next big update to the renderer officially launches. See the key features and price changes here.
Tuesday, May 22nd, 2018