Discover how the new graphics and simulation features in Unity 6 were used to create the demo, which runs in real time on a GeForce 4090 GPU.
Friday, September 20th, 2024
Discover how the new graphics and simulation features in Unity 6 were used to create the demo, which runs in real time on a GeForce 4090 GPU.
Friday, September 20th, 2024
Future releases of the open-source 3D software will also come pre-configured with a remote library of CC0 brushes, materials and meshes.
Thursday, August 8th, 2024
High-performance facial and full-body rig builder for animation, VFX and game characters is now free, including for commercial projects.
Wednesday, July 3rd, 2024
Major update to the Maya crowds tool adds new workflows for creating shots without simulation, and a new UE5-style ML Deformer.
Thursday, June 6th, 2024
Final versions of the now-discontinued digital nature tools are available free for commercial use. Discover their features here.
Friday, May 10th, 2024
Get over 100 species of grasses and flowers in FBX or Alembic format, or for use with the Gscatter Blender plugin. For commercial use.
Tuesday, April 2nd, 2024
Physical Addons' promising plugin generates photorealistic animated ocean surfaces, and is lightweight enough to run on a laptop.
Thursday, November 23rd, 2023
[Sponsored] Discover how to reuse one character in many projects with Reallusion's Character Creator 4.1.
Thursday, December 29th, 2022
Modelling, retopology and painting app gets multiresolution sculpting system, better volumetric painting.
Saturday, November 26th, 2022
Photogrammetry app now exports low-res scans to Sketchfab without using credits. Update also improves export to UE5.
Wednesday, November 23rd, 2022
Character creation tool gets neat new auto-rigging system, new LOD creation and subdivision options.
Thursday, September 29th, 2022
Milestone update to the game engine is now officially available, Check out its key features here.
Tuesday, April 5th, 2022
Unreal Engine plugin for the Atoms Crowd simulation system gets support for runtime variation and 'XPU animation'.
Friday, January 28th, 2022