3D modeling and rendering tool gets Per Viewport Filtering options, further updates to Smart Extrude.
Wednesday, December 8th, 2021
3D modeling and rendering tool gets Per Viewport Filtering options, further updates to Smart Extrude.
Wednesday, December 8th, 2021
Firm aims to put Weta's legendary in-house VFX tools 'into the hands of millions of artists' worldwide.
Wednesday, November 10th, 2021
Voxel sculpting, retopology and 3D painting software gets option to bake RGB cavity maps and improved Smart Material workflow.
Tuesday, September 28th, 2021
Updated: new free plugin for editing Substance materials inside Blender now also works on Linux.
Wednesday, September 1st, 2021
Open source plugin now converts Substances to RenderMan's new Lama materials, for use in Blender, Houdini or Maya.
Wednesday, August 4th, 2021
Long-awaited major update to the sculpting and painting app ships. Check out the new features, and changes to pricing and plugins.
Tuesday, July 13th, 2021
New RenderMan integration places the open-source 3D app on the same footing as Maya or Houdini.
Wednesday, June 30th, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021
Digital nature tools get USD export, support for native Arnold materials, revamped Cinema 4D integrations.
Thursday, February 11th, 2021
VFX production renderer gets new V-Ray-style light mixer, improved GPU rendering and USD support, and support for OpenColorIO 2.0.
Saturday, January 30th, 2021
Check out the new features in the 3D animation software, including a big update to its Bifrost toolset.
Tuesday, December 8th, 2020
Industry giant takes stake in the Houdini developer, but no changes to the product roadmap expected.
Monday, November 16th, 2020
Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset.
Tuesday, November 3rd, 2020