Thursday, February 29th, 2024 Posted by Jim Thacker

Adobe releases Substance 3D add-on 2.0 for Blender

Adobe has released Substance 3D add-on for Blender 2.0, the latest version of its plugin for editing Substance materials natively inside the open-source software.

The release refactors the plugin to improve performance and adds support for Blender 4.0.

Edit .sbsar materials natively inside Blender
First released in beta in 2021, the Substance 3D add-on for Blender converts materials imported in Substance .sbsar format into editable Blender materials.

As well as custom materials authored in Substance 3D Designer, the plugin enables Blender users to make use of stock materials from online libraries like Adobe’s Substance 3D Assets.

Now compatible with Blender 4.0
The 2.0 update is the first to the plugin since it was officially released last year, but it’s largely an under-the-hood update.

Adobe has “completely refactored” the plugin to improve performance, and to make it easier to add new features in future.

In the short term, perhaps the most significant change is that the plugin supports Blender 4.0, the latest version of the software, and that it now has a detailed tutorial video, embedded above.

Other changes – not listed in the release notes, but confirmed by Adobe on Instagram – include support for value and string outputs, and the option to change bit depth on texture outputs.

System requirements
The Substance 3D add-on for Blender is compatible with Blender 3.0+ on Windows, Linux and macOS. It’s a free download, and does not require you to register on Adobe’s website.

To use the plugin, you will also need to install Adobe’s Substance Integration Tool, available via the link below.

Read a full list of new features in version 2.0 of Adobe’s Substance 3D add-on for Blender

Download the free Substance 3D add-on for Blender from Adobe’s website

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