April 4, 2023
Now shipping: visualisation tool gets streamlined new UI, updated path tracer, multi-GPU rendering. Read More »
March 25, 2023
Check out the latest changes to Omniverse including upcoming support for real-time ray traced subsurface shading. Read More »
March 23, 2023
Unreal Engine, ArtStation and Sketchfab marketplaces to merge into giant 'open market' with assets for all DCC apps & game engines. Read More »
January 13, 2023
Check out the new features in the first update to the landscape- and plant-generation tools since 2021. Read More »
November 29, 2022
First stable release of Octane 2022 adds new photon tracing kernel and Standard Surface material. Read More »
September 28, 2022
Part of the firm's new collaboration with Epic Games to break down barriers between their software. Read More »
July 13, 2022
Real-time visualisation software gets new HDRI backdrop system, and physics-based layout tools. Read More »
January 13, 2022
Real-time visualisation tool gets new GPU path tracer, HDRI skydomes, support for point clouds. Read More »
December 10, 2021
Digital nature tools get new Omniverse connector, support for Redshift and RenderMan materials. Read More »
November 30, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build. Read More »
August 12, 2021
Redshift 3.0.51 update streamlines the GPU renderer's user interface. Blender plugin gets support for OSL shaders and UDIM textures. Read More »
August 9, 2021
New early access plugins set up Instant Terra terrains in Houdini and Unreal Engine in a couple of clicks. Read More »
April 30, 2021
Updated: Blender, Cinema 4D, Houdini and Maya users can now run the renderer on Macs with M1 processors as well as AMD GPUs. Read More »
March 31, 2021
Significant update to the real-time visualisation tool adds new bridge to UE4, new Megascans assets. Read More »
February 11, 2021
Digital nature tools get USD export, support for native Arnold materials, revamped Cinema 4D integrations. Read More »
December 2, 2020
See what's new in the next major updates to the GPU renderer and its new RNDR+ subscription deal. Read More »
November 17, 2020
Download the long-awaited Blender plugin and Metal edition of the GPU renderer for current Macs. Read More »
September 17, 2020
Neat $995 inertial mocap gloves can be used to stream hand and finger tracking data live to apps like Maya, Blender, Unity and UE4. Read More »
September 15, 2020
New trial edition lets you test this major update to the GPU renderer, even if you aren't an existing user. Read More »
August 11, 2020
Intuitive real-time visualisation tool gets new animation features, better water and vehicle paint materials. Read More »