Unreal Engine, ArtStation and Sketchfab marketplaces to merge into giant 'open market' with assets for all DCC apps & game engines.
Thursday, March 23rd, 2023
Unreal Engine, ArtStation and Sketchfab marketplaces to merge into giant 'open market' with assets for all DCC apps & game engines.
Thursday, March 23rd, 2023
Check out the new features in the first update to the landscape- and plant-generation tools since 2021.
Friday, January 13th, 2023
First stable release of Octane 2022 adds new photon tracing kernel and Standard Surface material.
Tuesday, November 29th, 2022
Part of the firm's new collaboration with Epic Games to break down barriers between their software.
Wednesday, September 28th, 2022
Real-time visualisation software gets new HDRI backdrop system, and physics-based layout tools.
Wednesday, July 13th, 2022
Real-time visualisation tool gets new GPU path tracer, HDRI skydomes, support for point clouds.
Thursday, January 13th, 2022
Digital nature tools get new Omniverse connector, support for Redshift and RenderMan materials.
Friday, December 10th, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build.
Tuesday, November 30th, 2021
Redshift 3.0.51 update streamlines the GPU renderer's user interface. Blender plugin gets support for OSL shaders and UDIM textures.
Thursday, August 12th, 2021
New early access plugins set up Instant Terra terrains in Houdini and Unreal Engine in a couple of clicks.
Monday, August 9th, 2021
Updated: Blender, Cinema 4D, Houdini and Maya users can now run the renderer on Macs with M1 processors as well as AMD GPUs.
Friday, April 30th, 2021
Significant update to the real-time visualisation tool adds new bridge to UE4, new Megascans assets.
Wednesday, March 31st, 2021
Digital nature tools get USD export, support for native Arnold materials, revamped Cinema 4D integrations.
Thursday, February 11th, 2021