Check out the key tools in this big update to the procedural 3D app: from muscles, multiphysics and Pyro simulations to Karma XPU.
Wednesday, October 27th, 2021
Check out the key tools in this big update to the procedural 3D app: from muscles, multiphysics and Pyro simulations to Karma XPU.
Wednesday, October 27th, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking.
Monday, August 23rd, 2021
Learn to style digital hair and fur with The Gnomon Workshop's guide to current VFX workflows.
Monday, August 9th, 2021
New cloud-based service will let VFX artists use 100 of Weta's Academy Award-winning in-house tools inside a custom build of Maya.
Thursday, June 17th, 2021
Big update to the look dev and rendering tool adds USD exporter, Arnold-compatible material and intuitive new lighting workflows.
Wednesday, May 5th, 2021
Hotly tipped next-gen character creator now free in early access, along with 50 sample characters.
Wednesday, April 14th, 2021
Get the rigged 3D characters from Epic's beautiful new Unreal Engine demo free in Maya and UE4 format.
Thursday, December 10th, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping.
Friday, December 4th, 2020
Promising open-source tool can now create 3D characters licensed for use in commercial games work.
Wednesday, August 5th, 2020
Check out the new features in Character Creator 3.3, iClone 7.8 and the SkinGen Premium plugin.
Thursday, July 23rd, 2020
Discover how to use the powerful Maya hair plugin in production with DreamWorks Animation hair lead Victor Javier Garza's full tutorial.
Friday, June 12th, 2020
Check out the new features in the latest experimental build of the GPU production renderer.
Wednesday, May 27th, 2020
First update to the Houdini edition of the renderer adds support for custom AOVs and debug shading.
Thursday, May 21st, 2020