New CUDA-based GPU solver makes smoke and fire simulation in the Maya fluid dynamics plugin '2-5x' faster than on the CPU.
Thursday, March 26th, 2026
New CUDA-based GPU solver makes smoke and fire simulation in the Maya fluid dynamics plugin '2-5x' faster than on the CPU.
Thursday, March 26th, 2026
Read our rundown of the changes to the 3D modeling and animation app, from new AI features to Skin Tools and surface tension in Bifrost.
Wednesday, March 25th, 2026
Discover how to create an action sequence in UE5 with DNEG artist Kosuke Iwasaki's free intermediate tutorial for The Gnomon Workshop.
Monday, March 23rd, 2026
Check out the key features for artists in the game engine - and Unity Studio, the new web-based tool for authoring interactive 3D apps.
Friday, March 20th, 2026
Big update to the terrain generation tool for games and VFX adds new features, cuts prices, and lifts the revenue cap on the Indie edition.
Wednesday, March 18th, 2026
Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.
Tuesday, March 17th, 2026
Updated: games and VFX artists can now apply for temporary licenses of EmberGen, LiquiGen, IlluGen and GeoGen via JangaFX's web portal.
Friday, March 13th, 2026
See what's new in the promising alternative to the Substance tools for texture painting and material authoring. Free to indie artists.
Thursday, March 12th, 2026
Check out the latest features in the free update to the industry-standard set of add-on tools for Foundry's 3D texture painting software.
Thursday, March 12th, 2026
New Blender Fractals pack generates lightweight, animatable 3D fractals for motion graphics, VFX or illustration work.
Wednesday, March 11th, 2026
Improve your composition and Photoshop workflow with The Gnomon Workshop's masterclass in character and environment design.
Saturday, March 7th, 2026
Popular 3ds Max particle and multiphysics add-on for VFX and motion graphics gets neat new GPU-based Zenith fluid engine.
Thursday, March 5th, 2026
See the latest features in the terrain generation tool for games and VFX, including AgX tonemapping and new Pattern distributions.
Tuesday, March 3rd, 2026