Updated: Master physically based rendering with Allegorithmic's concise PDF guide. Part 2 out now.
Friday, January 30th, 2015
Updated: Master physically based rendering with Allegorithmic's concise PDF guide. Part 2 out now.
Friday, January 30th, 2015
Physically based renderer adds spotlights, OpenVDB and UDIM support, smart selective sampling.
Thursday, January 29th, 2015
Eagerly awaited free update brings intuitive new poly modelling and instancing tools to the sculpting app. New 64-bit edition, too.
Thursday, January 29th, 2015
See five Marvel concept artists discuss their work in a free session at Gnomon's Hollywood HQ on Thursday 5 February.
Monday, January 26th, 2015
Alpha 6 will remain free forever - and licensed for commercial use - after Corona ships, says Render Legion.
Monday, January 26th, 2015
Get a massive set of free assets used to create Unreal demo scene The Monolith. For commercial use.
Friday, January 23rd, 2015
Create Smart IBL lighting setups in Maya and V-Ray semi-automatically with this handy free helper script.
Thursday, January 22nd, 2015
See the best work from students at the top CG school at Hollywood's Gnomon Gallery from 31 January.
Tuesday, January 20th, 2015
New work-in-progress add-on surfaces particle simulations ranging from water to wet snow.
Tuesday, January 20th, 2015
Handy free viewer creates custom, multi-monitor layouts for reference images and saves them as presets.
Friday, January 16th, 2015
Get the free version of the GPU renderer for Max, Maya and C4D. Not watermarked, but capped at full HD.
Wednesday, January 14th, 2015
New app provides useful sculpting, painting and character-posing toolkit for creating assets on the move.
Wednesday, January 14th, 2015
Rig characters and retarget motion capture data in your browser, using a simple drag-and-drop workflow.
Monday, January 12th, 2015