Read our pick of the changes in Houdini 21, from Copernicus and KineFX to new AI workflows - then see a list of all 300+ new features.
Wednesday, August 27th, 2025
Read our pick of the changes in Houdini 21, from Copernicus and KineFX to new AI workflows - then see a list of all 300+ new features.
Wednesday, August 27th, 2025
Indie users can now use the real-time effects tech to compress and play back an unlimited number of OpenVDB sequences for free.
Tuesday, August 19th, 2025
Check out the changes due in the next major update to the popular GPU-accelerated sparse volumetric fluid solver for games and VFX.
Monday, August 18th, 2025
Read our list of 300+ new features due in the next version of Houdini - from Neural Point Surface for liquids to the Otis organic tissue solver.
Tuesday, August 5th, 2025
Node-locked licenses of the renderers ended, new ArchDesign, ArchViz and M&E Collection product bundles launched.
Tuesday, May 27th, 2025
Real-time physics framework used in game engines and offline simulation tools for 3ds Max and Maya is now fully open-source.
Tuesday, April 22nd, 2025
Next major update to the real-time smoke and fire simulator to feature sparse sims, simulation retiming, USD support and a macOS edition.
Monday, January 27th, 2025
Updated 24 December: Find discounts on CG hardware and software available until New Year, including 3DCoat, FumeFX and Yeti.
Tuesday, December 24th, 2024
3D animation and motion graphics software gets revamped Boolean modeling system, plus updates to simulation and USD workflows.
Thursday, December 5th, 2024
Discover how the studio recreated 1940s Bratislava for the period drama, blending seamless set extensions and crowd simulation.
Thursday, November 21st, 2024
3D modeling and animation software gets new tools for copying and pasting animations, and for controlling depth of field in renders.
Thursday, September 19th, 2024
Check out the latest features in the 3D animation and motion graphics app. Redshift GPU renderer now bundled with every subscription.
Wednesday, September 11th, 2024
Check out the new features in the GPU-accelerated sparse volumetric fluid solver, including support for height fields as collision sources.
Wednesday, September 4th, 2024