New Gnomon Workshop tutorial reveals how to process 3D scans of an actor for use in a FACS-based facial animation rig in Maya.
Sunday, September 22nd, 2024
New Gnomon Workshop tutorial reveals how to process 3D scans of an actor for use in a FACS-based facial animation rig in Maya.
Sunday, September 22nd, 2024
Unusual tool for creating software-agnostic animation libraries gets new AI-based markerless full-body motion-capture system
Tuesday, July 23rd, 2024
Unity ends sales of Maya tissue simulation plugin Ziva VFX, real-time toolset Ziva RT, and facial-rigging service Ziva Face Trainer.
Wednesday, April 3rd, 2024
[Sponsored] Discover how to create facial animation for a real-world statue with ZBrush and Reallusion's intuitive character software.
Wednesday, December 20th, 2023
Cloud-based AI facial rigging service generates 'real-time faces' for use in Maya, Unity and UE4.
Thursday, August 11th, 2022
Download detailed guides to 2D game development in Unity and MetaHuman Creator's facial solver.
Friday, May 6th, 2022
Buyout of leading character rigging and simulation tools developer strengthens Unity's portfolio of digital human and creature tech.
Tuesday, January 25th, 2022
Unusual app for building reusable animation libraries gets nonlinear motion editing and new facial rigging and animation toolsets.
Saturday, January 15th, 2022
Sign up now to test this promising next-gen AI-trained automated facial rigging system for games.
Monday, November 22nd, 2021
New Gnomon Workshop tutorial reveals how to create professional rigs for cartoon-style characters.
Thursday, May 13th, 2021
Code a rebuildable jaw rig with The Gnomon Workshop's masterclass in VFX and animation workflows.
Tuesday, February 9th, 2021
Buyout of Epic's tech partner from its amazing GDC demos to boost work on digital humans in UE4.
Thursday, January 24th, 2019
Versatile UE4 auto-rigging plugin creates a range of characters and creatures, with facial animation.
Tuesday, October 2nd, 2018