Esri ships CityEngine 2020.1

Procedural city generation tool can now import assets in USD format for VFX work, and generate LODs automatically for Unreal Engine.

Wednesday, November 11th, 2020

Esri ships CityEngine 2019.1

Edit 3D buildings created in the city-generation tool procedurally in Maya via new integration plugin Serlio: free for non-commercial use.

Wednesday, October 9th, 2019

Esri ships CityEngine 2019.0

Procedural city generation software gets support for PBR materials, glTF export, improved integration with Houdini and Unreal Studio.

Thursday, May 16th, 2019

Google open-sources Seurat

Updated: Free tech converts offline renders to 3D geometry for use in mobile VR. Has exporters for Maya, Unity, UE4 - and now 3ds Max.

Wednesday, June 20th, 2018

Esri ships CityEngine 2018.0

Procedural 3D city-generation tool gets greater integration with Unreal Studio for VR work, new option to distribute geometry along curves.

Friday, May 11th, 2018

3DtoAll ships MaxToBlender

Export 3ds Max scenes to Blender for rendering 'in two clicks'. Converts V-Ray materials to their Cycles equivalents automatically.

Friday, June 2nd, 2017

3DtoAll ships MaxToModo

New live export plugin gets scenes from 3ds Max to Modo 'in two clicks'. Converts V-Ray materials to Modo equivalents automatically.

Tuesday, April 4th, 2017

LuxRender 1.5 ships

Now officially shipping: Open-source renderer gets major speed boosts, support for AOVs. New 3ds Max exporter to come.

Wednesday, September 2nd, 2015

Download PRMan for Blender

Free alpha plugin headed up by Pixar's Brian Savery lets Blender users render using RenderMan 20.

Friday, July 10th, 2015