April 12, 2022
GPU-based terrain generation app gets new Fast Render mode, plus bridge tools for Unity and UE4. Read More »
March 14, 2022
Terrain generator for games and real-time work gets new system for creating roads, deforming the land surface automatically to match. Read More »
February 9, 2021
Video: see the new animation toolset in the next major version of Wysilab's terrain generation tool, due for release later this month. Read More »
December 14, 2020
New Gnomon Workshop tutorial reveals how Gaea's procedural terrain tools extend VFX workflows. Read More »
October 8, 2020
All part of a deal between Otoy and BiteTheBytes to link the GPU-based renderer and terrain generator. Read More »
January 10, 2020
Neat 'open use' tool exports 3D terrains or heightmaps to DCC tools and game engines, at up to 65K resolution. Read More »
March 20, 2019
Terrain-generation tool can now automatically create rivers and lakes according to rainfall and surface flow. Read More »
February 26, 2019
Hotly tipped next-gen terrain design tool gets official release. The Community edition is free, and licensed for commercial work. Read More »
April 18, 2018
Promising landscape generation tool gets new scale controls for erosion, better user control over soil, rain and snow distribution. Read More »
February 23, 2017
'I'm not dead, just doing R&D', explains developer in blog post on terrain generator's dev build 3014. Read More »
February 22, 2017
Updated: 'Largest ever' Houdini update adds autorigging, more simulation tools, terrain system. Now shipping. Read More »
November 4, 2016 | 1 comment
Videos: Digital nature tools get new hybrid GPU renderer, heightfield terrains, improved export options. Read More »
October 9, 2016
Updated: Latest preview shows the landscape generation software's new heightfield terrain system. Read More »