Novel method promises fewer artefacts and better skin contact than dual quaternion skinning.
Monday, October 8th, 2018
Novel method promises fewer artefacts and better skin contact than dual quaternion skinning.
Monday, October 8th, 2018
Handy tool helps convert 3D scans or Marvelous Designer models into animation-ready low-poly assets.
Wednesday, October 3rd, 2018
Versatile UE4 auto-rigging plugin creates a range of characters and creatures, with facial animation.
Tuesday, October 2nd, 2018
See the upcoming ZBrush features announced at Pixologic's 2018 user event, plus three free plugins to download today.
Saturday, September 29th, 2018
New Solidify tool and workarounds for features deprecated in R20 added to online library of add-ons.
Wednesday, September 26th, 2018
Updated with new free assets. Download 39 characters and 1,500 environment assets from Epic Games' MOBA.
Tuesday, September 25th, 2018
Lighting TD's free 'Arnold to Nuke display plugin' lets users render directly into Nuke's UI from Maya, Cinema 4D - and now Houdini.
Monday, September 24th, 2018
Download the games art studio's raw scan data in OBJ format. The file is licensed for commercial use.
Friday, September 21st, 2018
Open-source app syncs geometry, lights and cameras between Unity and 3ds Max, Blender, Maya and MotionBuilder.
Wednesday, September 19th, 2018
Free plugin generates realistic 3D planets, complete with physically based shading and atmospheres.
Wednesday, September 19th, 2018
See how AMD, Intel and Nvidia processors perform with Blender's new hardware benchmarking test.
Monday, August 20th, 2018
SDK of the Material Definition Language supported in V-Ray, Substance Designer and Adobe tools now available as source code.
Friday, August 17th, 2018
Free plugin streams mocap data from MotionBuilder to preview it inside Unreal Engine in real time.
Thursday, August 16th, 2018