May 4, 2023
Neat open-source tool displays 3D models or point clouds in common formats on Windows, Linux, macOS. Read More »
January 19, 2023
Check out the new features in the 3ds Max and Maya fluid simulator, including the option to deform sims with native 3ds Max modifiers. Read More »
November 23, 2022
Photogrammetry app now exports low-res scans to Sketchfab without using credits. Update also improves export to UE5. Read More »
November 10, 2022
Ever use Gigapixel AI to upscale your 3D renders? Check out its newly revamped AI-based sibling app for upresing video to up to 8K. Read More »
July 18, 2022
Check out the new features in the real-time tool for exploring V-Ray scenes, like the new cloud system. Read More »
September 3, 2021
Cost of a basic subscription to the AI-based material-processing app falls from $1,140 to $228 per year. Read More »
May 26, 2021
AI-based texture-processing tool gets automated feature masking, plus option to export project files. Read More »
May 25, 2021
Visualise models in the popular real-time 3D file format using the V-Ray renderer with Chaos's new set of open-source Python scripts. Read More »
April 16, 2021
New update to the fluid simulator once known as Phoenix FD adds collision between floating objects. Read More »
March 24, 2021
Motion-capture editing tool gets support for Python 3 and quite a range of workflow improvements. Read More »
October 30, 2020
Big update to the lighting and look dev tool adds new artist-focused lighting workflows and powerful new 'Foresight Rendering' system. Read More »
May 5, 2020
Open-source vector design tool reaches its milestone 1.0 release. Check out the new drawing, vector editing and export features here. Read More »
March 24, 2020
Create compressed textures for games with this neat Photoshop plugin and standalone application. Read More »
April 15, 2019
Updated: Standalone render denoising tools get new integration plugins for Houdini and Clarisse. Read More »
March 30, 2018
2D/3D rendering system gets fast, AI-based image denoising for both the 3D viewport and final renders. Read More »
February 18, 2017
New integration plugin for the GPU renderer supports Houdini's native primitives, instancing and volumes. Read More »
October 8, 2014
Get Lucasfilm engineer Darby Johnston's robust image sequence viewer and batch-processing tools. Read More »
February 10, 2011
Motion design studio Monologue releases fuss-free GUI for After Effects command-line renders. Read More »