CloakWorks releases Shroud for Unity plugin
Cloth simulation system used on RIFT and Hitman: Absolution now available to indie Unity developers.
Thursday, June 21st, 2012
Cloth simulation system used on RIFT and Hitman: Absolution now available to indie Unity developers.
Thursday, June 21st, 2012
See 100,000 strands simulated purely on the GPU. PhysX tech to form part of Unreal Engine 4, too.
Monday, March 12th, 2012
New video shows cloth, particles and rigid bodies interacting via 3ds Max's MassFX unified simulations.
Wednesday, February 8th, 2012