February 3, 2023
Other tech 'Oscars' go to Pixar's Fizt2 simulation system and Wētā FX's in-house render manager. Read More »
January 5, 2023
Edit characters exported from Character Creator or iClone in the Unity Editor with this handy plugin. Read More »
November 30, 2022
Ace real-time physics tool now lets you pose characters simply by pulling them around like puppets. Read More »
November 28, 2022
Long-awaited expansion of the Geometry Nodes system now available as an experimental branch of Blender. Read More »
November 28, 2022
Updated: save money with these seasonal deals on CG software, plugins, stock assets and hardware. Read More »
November 15, 2022
3D clothing design tool gets option to edit, blend and retime simulation caches, plus improved retopology. Read More »
September 22, 2022
New GPU-accelerated particle, liquid and granular fluid simulation system for CInema 4D runs on AMD, Apple Silicon, Nvidia GPUs. Read More »
September 15, 2022
Use Maya's core tools for $3/day with this new cut-down edition for freelancers and smaller studios. Read More »
June 30, 2022
Subscriber-only release updates Cinema 4D's cloth simulation tools and node UI, and adds new HDRIs, textures and Redshift materials. Read More »
June 5, 2022
Updated: get five new free tools from SideFX's Houdini-to-UE5 tech demo, plus its Houdini Engine for UE5 plugin. Read More »
May 26, 2022
Standalone granular fluid, liquid and smoke simulation tool now supports cloth and soft bodies. Read More »
April 7, 2022
Long-awaited update to the game engine is smaller than first planned, but features updates to Scaleform and the GamePlatform plugin. Read More »
March 28, 2022
See what's new in the 3ds Max particle add-on, including whitewater effects like foam and spray for liquid simulations. Read More »
February 25, 2022
New update to the 3D clothing design tool improves FBX export, adds support for UDIM file naming. Read More »
November 4, 2021
Major update to the Maya crowd simulation software lets users interact with Golaem simulations inside Unreal Engine in real time. Read More »
October 28, 2021
See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023. Read More »
October 27, 2021
Check out the key tools in this big update to the procedural 3D app: from muscles, multiphysics and Pyro simulations to Karma XPU. Read More »
August 3, 2021
Neat new plugin adds realistic dynamics to machines, muscles, cloth and hair in the Maya viewport. Read More »
July 12, 2021
Free physically accurate GPU renderer gets new toon shading mode and deformation motion blur. Read More »
March 18, 2021
Updated: Contrast Pro, Push Pro, Relax Pro and Shell Pro - and now Path Deform Pro - power up Max modelling workflows. Read More »