Art director Jacinda Chew reveals how Insomniac fused its dayglo influences into a winning shooter.
Sunday, November 30th, 2014
Art director Jacinda Chew reveals how Insomniac fused its dayglo influences into a winning shooter.
Sunday, November 30th, 2014
The veteran artist tells us about his work, and the importance of not compromising with money men.
Tuesday, September 16th, 2014
The concept art star tells us about his session for Gnomon Workshop Live, and his tips for young artists.
Saturday, September 6th, 2014
Rodeo FX's former environment lead on movies like Edge of Tomorrow discusses his workflow, and reveals his career tips.
Tuesday, July 22nd, 2014
The VES Award nominee runs through her favourite tools in Maya, and her tips for young animators.
Wednesday, June 11th, 2014
The creator of Days of Future Past's deadly Sentinels reveals his key tools and workflow secrets.
Thursday, June 5th, 2014
Updated, now on Android: Free app from End User Event organisers matches artists to likely studios.
Friday, April 4th, 2014
The top architectural designer looks back on a career that spans malls, Doom 4 and Hollywood movies.
Tuesday, February 18th, 2014
Blizzard's former 3D art director tells us about his move to movies, and his tips for faster design in 3ds Max.
Wednesday, February 5th, 2014
The Interplay veteran turned movie art star tells us about his eclectic career, and gives his tips for young artists.
Monday, January 20th, 2014
The designer and illustrator reveals his workflow and tells us why concept art is "bullshitting with visual aids".
Wednesday, September 18th, 2013
The top concept artist explains his workflow - and reveals why listening to metal can help your matte work.
Monday, September 9th, 2013
The creature artist and veteran of Rango and Pacific Rim runs our gauntlet of tech and career questions.
Thursday, September 5th, 2013