Jesse Miettinen's versatile Geometry Nodes set-ups generate procedural 3D buildings, trees, ivy - and even car animation rigs - inside Blender.
Sunday, October 20th, 2024
Jesse Miettinen's versatile Geometry Nodes set-ups generate procedural 3D buildings, trees, ivy - and even car animation rigs - inside Blender.
Sunday, October 20th, 2024
3ds Max renderer gets support for hardware-accelerated ray tracing on Nvidia RTX graphics cards, plus GPU memory sharing via NVLink.
Saturday, March 14th, 2020
New video also shows other features due in the renderer, like support for USD and MaterialX.
Thursday, March 8th, 2018
Heavyweight renderer gets image Denoising system, new hair shader, innovative OpenEXR/Id technology.
Wednesday, November 30th, 2016
Check out GPU accleration, the new car paint shader and Ptex workflow in the new version of the renderer, released today.
Friday, April 29th, 2011