Well-received update adds Genoma rigging system, better After Effects interoperability, nice modelling tools.
Friday, February 1st, 2013
Well-received update adds Genoma rigging system, better After Effects interoperability, nice modelling tools.
Friday, February 1st, 2013
New development team rolls out extensive update to the veteran Electric Image Animation System.
Tuesday, November 6th, 2012
Try the new Bullet physics and soft-body solvers in the 3ds Max plugin with this non-time-limited trial.
Monday, August 27th, 2012
See cool tools built with the high-performance app development framework running inside Maya.
Wednesday, August 1st, 2012
Although probably not officially, given that it's on the Amazon EC2 cloud. Warning: may contain spoilers.
Friday, July 27th, 2012
Update to the 3ds Max particle tool adds Bullet physics, car simulation and soft bodies. See them all here.
Friday, June 29th, 2012
New teasers of the latest update to the 3ds Max particle tool show Bullet physics... and the new car simulator.
Wednesday, June 27th, 2012
Small but powerful Mac-only 3D app gains Bullet physics, improved FBX SDK and support for 16-bit textures.
Monday, April 16th, 2012
'Most significant update ever' adds over 50 major new features, including character animation tools.
Wednesday, February 29th, 2012
Now out of bugfixing and available to purchase, to judge from the new 'Buy Now' button on the NewTek site.
Friday, February 17th, 2012
Ex-Softimage staff release public beta of revolutionary new online application development system.
Wednesday, October 19th, 2011
Mir Vadim posts work-in-progress videos of Bullet support in his RayFire dynamics add-on.
Monday, September 5th, 2011
New Advantage Pack also adds support for the Alembic data interchange format, new Node Editor.
Tuesday, August 9th, 2011