March 2, 2023
Discover five key features for CG artists in this major update to the open-source game engine, from Vulkan rendering to real-time GI. Read More »
October 6, 2022
See what's new in AMD's pro GPU drivers, and in tools like Clarisse, Redshift and Omniverse Create. Read More »
September 7, 2022
3D software gets new soft body physics and symmetry modelling systems, OpenColorIO support. Updates are now subscription-only. Read More »
November 11, 2021
Open-source game engine gets better tonemapping, new UI theme editor, glTF export for editing scenes in DCC apps like Blender. Read More »
October 28, 2021
See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023. Read More »
May 4, 2021
Check out the new features in Deep FX World's standalone multiphysics simulation and procedural animation software. Read More »
April 16, 2021
New update to the fluid simulator once known as Phoenix FD adds collision between floating objects. Read More »
September 11, 2019
Get MagicPictures Software's new free editions of its particle meshing and physics plugins for 3ds Max. Read More »
August 5, 2019
VFX house MagicPictures Studio's OpenVDB-based meshing and Bullet physics tools now available as 3ds Max plugins. Read More »
March 14, 2019
Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets. Read More »
March 8, 2019
Tool for converting 3D scenes into interactive web applications adds support for Bullet physics sims. Read More »
June 6, 2018
Tool for converting 3D scenes to browser apps gets new physics module, support for skeletal animation in 3ds Max. Read More »
March 5, 2018
LightWave fluid simulatior gets new granular and viscous jet solvers, plus support for GPU acceleration. Read More »
January 31, 2018
Big update to the open-source game engine to add new PBR renderer, new audio engine, visual scripting, and early VR support. Read More »
January 9, 2018
Pioneering fluid simulation, particle and volumetrics tool, once sold for over €500, is now free on GitHub. Read More »
July 25, 2017
Viewport 2.0 becomes the primary viewport; new features added to the MASH motion graphics and Bifröst fluid simulation toolsets. Read More »
July 12, 2016
Fast-evolving 3ds Max multiphysics plugin gets revamped FLIP fluid, cloth and FEM solvers, better V-Ray support, plus more streamlined UI. Read More »
August 11, 2015
Videos: see all the new features in both apps, including new games functionality and new 3D text tools. Read More »
June 24, 2015
New plugin offers 'highly optimised' GPU-accelerated version of the popular Bullet physics library in Max. Read More »
May 26, 2014
Control thousands of objects with minimal keyframing in Eloi Andaluz's powerful thinkingParticles toolset. Read More »