Check out the new features in the toolkit for turning 3ds Max, Blender and Maya scenes into interactive browser and mobile apps.
Friday, June 17th, 2022
Check out the new features in the toolkit for turning 3ds Max, Blender and Maya scenes into interactive browser and mobile apps.
Friday, June 17th, 2022
New Epic Games plugin turns facial scans and sculpts into next-gen MetaHuman characters for use in Maya or UE5.
Friday, June 10th, 2022
Firm aims to bring the cloud-based mocap system to new professional visual effects and animation users.
Friday, May 27th, 2022
New tool creates photorealistic visualisations in your web browser. You can try the public beta for free.
Thursday, May 5th, 2022
Animate 3D characters in your web browser via a free keyframe editor or AI-based motion capture tools.
Thursday, December 23rd, 2021
Games tools firm buys artist-friendly browser-based shot review system used on Oscar-nominated animated feature Over the Moon.
Thursday, December 2nd, 2021
Cloud-based video collaboration platform will be more tightly integrated into Creative Cloud apps like Premiere Pro.
Thursday, October 7th, 2021
Turn your Blender, 3ds Max and Maya scenes into browser-based 3D apps - and now, into native iOS, Android or desktop apps as well.
Friday, May 28th, 2021
Datasmith creator's unusual tool for turning 3ds Max, Blender and UE4 scenes into 'pseudo VR' gets new option to add interactive hotspots.
Wednesday, April 28th, 2021
Unexpectedly major update to the game engine adds a new web editor, new CPU lightmapper, and native support for Apple's M1 chips.
Tuesday, April 27th, 2021
Hotly tipped next-gen character creator now free in early access, along with 50 sample characters.
Wednesday, April 14th, 2021
Cloud-based AR, VR and rendering platform gets 'world's first real-time web GPU path traced rendering'.
Wednesday, December 23rd, 2020
New R&D tech could help users of apps like Adobe Dimension lay out 3D scenes in real time with realistic gravity and collisions.
Monday, October 26th, 2020