April 2, 2023
Big update to the iPad sculpting app adds lights, post effects, ZRemesher retopology system. Free for up to three active files. Read More »
April 5, 2022
Milestone update to the game engine is now officially available, Check out its key features here. Read More »
March 15, 2022
See the month's best real-time models, from 3D characters to a free scan of UK's 'Rick Roll' bridge. Read More »
November 25, 2020
Check out the latest workflow improvements in Quixel's free tool for exporting Megascans assets to DCC apps and game engines. Read More »
October 14, 2020
Version 6.3 of the free plugin adds neat new vertex blend material, better LOD export for 3D plants. Read More »
January 14, 2020
Check out Apple's new app for converting 3D models to USDZ, along with free alternatives for Windows and Linux. Read More »
December 24, 2019
Use the entire Megascans library for free in Unreal Engine via the newly rewritten, C++ based UE4 plugin for Quixel's asset manager. Read More »
November 12, 2019
All 10,000-plus Megascans assets to be made free to Unreal Engine users; Quixel Mixer and Bridge to be released free for everyone. Read More »
September 19, 2019
Downloading 3D scans from the online asset library now costs you '3x to 6x' fewer subscription points. Read More »
December 10, 2018
New policy lets Megascans users subscribe purely to Quixel Bridge and Quixel Mixer for $19/month. Read More »
September 26, 2018
Free tool already loads old versions of X-Particles and Cycles 4D; may work with other third-party plugins. Read More »
May 7, 2017
Now shipping: New €90 live-linking tool turns Houdini into an 'effects co-processor' for 3ds Max. Read More »
December 17, 2016
10-hour tutorial from Falling Skies artist Fred Gago sets out key skills for storyboarding in Photoshop. Read More »
July 10, 2015
Free plugin lets Max users render full-size crowd simulations created using Golaem Crowd for Maya. Read More »
January 29, 2015
Eagerly awaited free update brings intuitive new poly modelling and instancing tools to the sculpting app. New 64-bit edition, too. Read More »
November 22, 2014
Updated: new high-speed demo shows the ZModeler poly modelling toolset and the KeyShot bridge. Read More »
November 5, 2013
Use Cinema 4D's Physical renderer inside the AE viewport as part of the After Effects CC (12.1) release. Read More »
July 29, 2013
Jacobo Barreiro updates his two-way bridge between Modo and Maya to support The Foundry's paint package. Read More »
July 21, 2013
Open-source 3D package gets new modelling tools, improved smoke sims, up to 30% render speed boost. Read More »
August 22, 2012
Jacobo Barreiro's two-way bridge between Maya and modo 601 now in open beta and free for anyone to try. Read More »