Updated: Nekki's unusual animation software gets new rigging tools, updated AI-based AutoPosing system.
Wednesday, October 16th, 2019
Updated: Nekki's unusual animation software gets new rigging tools, updated AI-based AutoPosing system.
Wednesday, October 16th, 2019
Check out our handy run-down of the new simulation, graphics and AR tools announced at this week's Unity user event.
Wednesday, September 25th, 2019
Open-source physically based renderer gets Cryptomatte support. neat new sampling control system.
Monday, September 16th, 2019
Unreal Engine-based real-time visualisation platform gets native support for Cinema 4D, IFC files.
Wednesday, September 4th, 2019
Get Joe Wu's neat non-destructive real-time Boolean modelling add-on, currently in free open beta.
Wednesday, August 21st, 2019
It's mainly a performance release, but there are new modelling and character rigging tools, plus support for the AxF material format.
Friday, August 16th, 2019
Next-gen material-creation tool gets new features for organising materials, including file tagging and syncing to local disks.
Saturday, August 10th, 2019
Latest beta focuses on editing tools like the new 'Boring Detector', but there are grading and FX updates.
Friday, August 9th, 2019
Compositing app gets revamped UI and more GPU acceleration, but the free edition has been dropped.
Thursday, August 8th, 2019
Grading and editing app gets AI-driven 'Neural Engine' to automate repetitive tasks, new effects tools.
Thursday, August 8th, 2019
Now shipping: Game engine gets support for denoising lightmaps on CPU and GPU. 3D sculpting tool Polybrush now integrated natively.
Tuesday, July 30th, 2019
Upcoming material-creation tool now free to all, not just people with existing Substance subscriptions.
Tuesday, July 30th, 2019
Free-in-beta material-authoring tool gets new Scatter modifier, updated Pattern modifer, layer blending modes and undo/redo system.
Monday, July 22nd, 2019