Autodesk's Mac-only editorial finishing system gets new 3D lighting system, Flame FX toolset.
Thursday, March 3rd, 2011
Autodesk's Mac-only editorial finishing system gets new 3D lighting system, Flame FX toolset.
Thursday, March 3rd, 2011
Developer promotes standard UIs, 'one click' interoperability, and price savings on its new bundle deals.
Wednesday, March 2nd, 2011
Mainly standardisation with other Autodesk apps and UI updates, but also support for stereo workflow.
Wednesday, March 2nd, 2011
3D paint package to gain support for Ptex format, large production data sets, character posing workflow.
Tuesday, March 1st, 2011
ICE toolset expanded to cover modelling and Syflex cloth; Lagoa Multiphysics rolled into software.
Tuesday, March 1st, 2011
New version gets improved viewport, node-based render set-up, PhysX, DMM, better fluids, new motion trails.
Tuesday, March 1st, 2011
Update to feature Nitrous viewport, start of unified physics system, new LSCM UV unwrap tools.
Tuesday, March 1st, 2011
New Autodesk teaser video shows motion trails and timing beads to control animation in the viewport.
Tuesday, February 22nd, 2011
Autodesk signs deal to acquire games UI tools and middleware developer for a cool $36 million.
Thursday, February 17th, 2011
E-democracy comes to 3D as Autodesk introduces centralised features wishlist and voting system.
Tuesday, February 15th, 2011
See the full video of Autodesk's recent sneak peek at the 3ds Max product roadmap.
Tuesday, February 15th, 2011
Autodesk's Jamie Gwilliam converts his popular email newsletter into a tip-filled new blog site.
Thursday, December 23rd, 2010
GPU-accelerated engine rolled out in new Advantage Pack. GPU boosts speed five times, claims developer.
Friday, October 1st, 2010