Jason Lewis assesses how Maya, 3ds Max, Softimage and Mudbox 2012 perform in the real world.
Tuesday, December 27th, 2011
Jason Lewis assesses how Maya, 3ds Max, Softimage and Mudbox 2012 perform in the real world.
Tuesday, December 27th, 2011
Could the buyout lead to a version of the NURBS-like T-Splines modelling system for Maya once again?
Friday, December 23rd, 2011
Listen to a 30-minute interview with the legendary VFX supervisor about eight years of work on the movie.
Friday, December 16th, 2011
Updated: it's too late to cast your vote now, but click through to meet this year's five winners instead.
Thursday, December 15th, 2011
Watch nearly 100 tutorials from Autodesk University now; sessions from 3December to come next week.
Thursday, December 1st, 2011
Send in still images and videos to feature on its best of games and film-TV-and-interactive-media reels.
Thursday, November 24th, 2011
Launches new 123D Make prototyping software and rebrands Project Photofly as 123D Catch.
Thursday, November 10th, 2011
Creator of the Digital Extra System incorporated into Unreal Engine 3 and other AI middleware tools.
Tuesday, November 8th, 2011
Autodesk UK's 3ds Max expert comes to the end of his 100-day tips marathon. Read the results here.
Thursday, November 3rd, 2011
Developer buys experimental tool for mixing and matching parts of other models: new build available now.
Monday, October 31st, 2011
Creator of the Studio Clouds point cloud editing tool for 3ds Max and Maya enters the Autodesk empire.
Sunday, October 16th, 2011
Download the free work-in-progress 3ds Max arch viz crowd system from the Autodesk Labs website.
Monday, October 10th, 2011
Leading collection of VFX sparks for Autodesk, Avid and After Effects updated to version 6. Pricey, but still vital, say reviewers.
Sunday, October 9th, 2011