Update to the character animation and mocap-editing software extends USD workflows. Check out all the changes here.
Thursday, March 27th, 2025
Update to the character animation and mocap-editing software extends USD workflows. Check out all the changes here.
Thursday, March 27th, 2025
New Flow Graph Engine API and Flow Animating in Context will help connect Autodesk's cloud platform to desktop apps like Maya.
Tuesday, October 15th, 2024
New 'industry cloud' for media and entertainment will enter early access in January 2024. Read our FAQs on what we know about it so far.
Tuesday, November 14th, 2023
Once Nvidia-only GPU renderer now supports AMD gaming and workstation GPUs on Windows as well as macOS.
Monday, June 27th, 2022
See news of Autodesk's latest acquisition, Blender's latest backer, and a free glossary of virtual production terms.
Tuesday, February 1st, 2022
Latest beta of Blender 3.0 supports GPU rendering on AMD cards via the open source HIP framework.
Tuesday, November 16th, 2021
See the key changes planned for the open-source 3D software from Blender 3.0 to Blender 3.7 in 2023.
Thursday, October 28th, 2021
New app based on Apple's Object Capture API turns photos into textured OBJ or USDZ models.
Monday, June 28th, 2021
See what's new in the virtual camera system for Maya, Unity and UE4 and in its iOS companion app.
Friday, April 30th, 2021
Check out the major features coming up in the open-source 3D software in this year's Blender 2.93 and Blender 3.0 releases.
Friday, April 23rd, 2021
Check out the new features in the terrain generator, including new options for searching for and importing real-world terrain data.
Tuesday, December 15th, 2020
3D texture painting tool gets new options for creating and sharing procedural masks, isolating materials, and baking textures.
Friday, December 11th, 2020
Neat next-gen animation tool aims to rethink character work for VFX and feature animation pipelines.
Wednesday, November 11th, 2020