Platform for developing CG tools gets revamped Tab Search, 'Kludge' API for incorporating external C++ libraries.
Monday, April 24th, 2017
Platform for developing CG tools gets revamped Tab Search, 'Kludge' API for incorporating external C++ libraries.
Monday, April 24th, 2017
Release improves speed and quality, adds new physically based shaders. Updated: new Houdini plugin HtoA 2.0 now available.
Friday, April 21st, 2017
See new features due in the next release of the renderer, including a physically based hair shader, better volumetrics, and support for OSL.
Friday, March 31st, 2017
Update to texture-painting tool adds brush opacity, LUT-based colour management, option to bake 8K textures.
Wednesday, February 22nd, 2017
Sizeable update to the game engine now available in beta, along with its new VR editing toolset.
Thursday, December 15th, 2016
See tech demos for the next-gen graphics API and download drivers for Nvidia and AMD GPUs here.
Wednesday, February 17th, 2016
Cloud-based production-tracking system gets native integration with The Foundry's editing and VFX suite.
Sunday, September 20th, 2015
DirectX and Vulkan competitor to spread from iOS to desktop Macs as part of OS X El Capitan this fall.
Thursday, June 11th, 2015
Heavyweight lighting & look dev tool gets new public API, support for Lua scripting, improved performance.
Friday, May 15th, 2015
Watch an early alpha demo of the next-gen graphics API running on a PowerVR Rogue mobile GPU.
Thursday, March 5th, 2015
Production-tracking system used at The Mill and MPC gets new time-tracking and client review tools.
Tuesday, December 9th, 2014
Updated: download Epic Games' free Zen Garden demo to try Unreal Engine 4 on iOS 8 for yourself.
Thursday, September 18th, 2014
API turns Houdini into "world’s most powerful plugin" for other DCC apps. Sign up to test the Maya and Unity plugins now.
Thursday, July 11th, 2013