Check out the intelligent new progressive lightmapper and dynamic navigation mesh system.
Monday, April 3rd, 2017
Check out the intelligent new progressive lightmapper and dynamic navigation mesh system.
Monday, April 3rd, 2017
Open source C# engine from firm behind Final Fantasy XV's render tech to go commercial in April.
Friday, February 24th, 2017
Support for hobbyist-friendly 3D modelling and photogrammetry tools like 123D Sculpt+ and 123D Catch will cease on 31 March 2017.
Friday, December 23rd, 2016
Updated: Free iOS and Android app displays multi-million-poly assets in real time. Now includes new MatCap material.
Wednesday, November 9th, 2016
Real-time hair and fur plugin now supports motion blur, import of NURBS curves from DCC tools.
Monday, October 10th, 2016
Updated: Unity Plus subscribers get option to turn off the splash screen; users of the free Personal edition can customise it.
Friday, June 17th, 2016
Update to software lets users of Xsens' inertial suits record mocap data over a standard Wi-Fi network.
Saturday, May 28th, 2016
Support for Google's new mobile VR platform available already. Source code out now, binaries due in June.
Friday, May 20th, 2016
Big update to free AAA game engine adds Substance integration, mobile support - and a proper FBX importer.
Thursday, March 17th, 2016
AAA game engine now available on a 'pay what you want basis'; gets new C# API and particle system, revamped renderer.
Wednesday, March 16th, 2016
See tech demos for the next-gen graphics API and download drivers for Nvidia and AMD GPUs here.
Wednesday, February 17th, 2016
Get full source code access to the CryEngine-based AAA engine, aimed at multiplayer online titles.
Wednesday, February 10th, 2016
Wide-ranging update adds new rendering and animation options, plus experimental support for DirectX 12.
Tuesday, September 1st, 2015