Promising virtual reality design tool gets support for groups, surface patches and orthographic views.
Friday, September 7th, 2018
Promising virtual reality design tool gets support for groups, surface patches and orthographic views.
Friday, September 7th, 2018
Remote shot review system adds option to play back multiple clips as a single continuous file sequence.
Friday, September 7th, 2018
See amazing VFX and cinematics rendered in V-Ray, from Beyond Good & Evil 2 to Justice League.
Wednesday, September 5th, 2018
See the month's best real-time 3D models, from fantasy elves to a new take on My Neighbor Totoro.
Tuesday, September 4th, 2018
Recreate accurate animal anatomy in ZBrush with The Gnomon Workshop's detailed new tutorial.
Tuesday, September 4th, 2018
Now available: Update adds node based material system, volume modelling, MoGraph fields, and multi-pass rendering on the GPU.
Monday, September 3rd, 2018
New plugin integrates UE4 with the production-tracking system. Includes a Maya FBX exporter for asset review.
Friday, August 31st, 2018
New photogrammetry plugin lets artists use RealityCapture's popular toolset directly inside Houdini.
Wednesday, August 29th, 2018
Hefty new dual-GPU server card features 32GB of HBM2 memory and 7,168 AMD Stream processors.
Tuesday, August 28th, 2018
See the new direct modeling system coming up in the next major release of SideFX's 3D animation software.
Tuesday, August 28th, 2018
Maya crowd animation tool gets layered caches for rigid body dynamics, new 'self clone' option to increase density in flocking sims.
Friday, August 24th, 2018
Production tracking system gets Calculated Fields to automate data processing; new graphing options.
Wednesday, August 22nd, 2018
Video: Intriguing 'augmented digital material creation' tool will blend hand painting, parametric editing and AI workflows.
Wednesday, August 22nd, 2018