Create a FACS-based facial rig suitable for VFX or animation work with The Gnomon Workshop's detailed Maya tutorial.
Saturday, April 26th, 2025
Create a FACS-based facial rig suitable for VFX or animation work with The Gnomon Workshop's detailed Maya tutorial.
Saturday, April 26th, 2025
Real-time physics framework used in game engines and offline simulation tools for 3ds Max and Maya is now fully open-source.
Tuesday, April 22nd, 2025
Discover how to animate run cycles, combat and death moves in Maya with The Gnomon Workshop's beginner-friendly tutorial.
Monday, April 21st, 2025
Check out the feature set of the much-anticipated tool for creating VFX assets for games, its workflow, its release date, and its likely price.
Thursday, April 17th, 2025
Add-on lets you send characters from Character Creator to MetaTailor with one-click, fit 3D clothing to them, then send them back to CC4.
Thursday, April 17th, 2025
Crowd animation tool for 3ds Max, Cinema 4D and Unreal Engine gets a complete traffic simulation system, and a new viewport renderer.
Tuesday, April 15th, 2025
Get new versions of particle tools Krakatoa MX, Frost MX, Stoke MX and XMesh MX recompiled to support current versions of 3ds Max.
Thursday, April 10th, 2025
Big update to the renderer adds OpenPBR support. See the other new features for 3ds Max, Blender, Cinema 4D, Houdini and Maya users.
Thursday, April 3rd, 2025
New tool lets you control any camera inside a shared, browser-based 3D scene using a phone or tablet. Can be used for free.
Monday, March 31st, 2025
'First ever path-tracing solution' for virtual production lets studios render existing V-Ray assets on LED walls in real time for in-camera VFX.
Monday, March 31st, 2025
Check out the latest features in the production renderer, including toon shading on GPU, and new HTML viewer for render statistics.
Friday, March 28th, 2025
Check out the latest changes to the 3D modeling and rendering app, including updates to retopology, shading and animation.
Wednesday, March 26th, 2025
Maya crowd simulation plugin goes back on sale as part of Autodesk's product bundle for VFX and games work. Check out its new features.
Wednesday, March 26th, 2025