Major update adds neat MoGraph options, object tracking, real-time knife tools, and Substance support.
Thursday, September 1st, 2016
Major update adds neat MoGraph options, object tracking, real-time knife tools, and Substance support.
Thursday, September 1st, 2016
View any Windows app in VR using an Oculus Rift or HTC Vive. Free in beta - and a Maya plugin to come
Wednesday, August 31st, 2016
Heavy-duty particle renderer for 3ds Max and Maya gets faster, more controllable DoF and motion blur.
Tuesday, August 30th, 2016
Top FX TD Wayne Hollingsworth shares his production tips at a free workshop at Gnomon this Thursday. Watch free online.
Monday, August 29th, 2016
GPU-based production renderer to get native integration with The Foundry's look development tool.
Thursday, August 25th, 2016
New features in Houdini 16 likely to include guided fluid sims, new muscle system, 'ground-up rewrite' of the node networks.
Wednesday, August 17th, 2016
Newly updated $15 Maya plugin streamlines scene debugging and look dev using the Redshift renderer.
Wednesday, August 17th, 2016
We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins.
Wednesday, August 3rd, 2016
See amazing movie shots created with the digital vegetation tool, from Avatar to The Force Awakens.
Monday, August 1st, 2016
Big update to Maya hair plugin to add full GPU support, powerful grooming and sculpting options.
Saturday, July 30th, 2016
Updated: New 'super Alembic' system for exchanging VFX scene data released officially. Plugins for Maya and Katana.
Wednesday, July 27th, 2016
New 3ds Max edition of the Academy Award-winning crowd simulator is V-Ray ready; includes free $3,000 'Ambient Agent'.
Tuesday, July 26th, 2016
Free preview build of the MAXtoA plugin provides native, cloud-ready integration between Max and the Arnold renderer.
Tuesday, July 26th, 2016